… managed to update the game !
Thanks everybody for sending suggestions and comments. I’ve had barely time to check the suggestions so I developed a tool that sorts and aggregates them to quickly find the best ones.
For the comments in here, again, I hope I might be able to check them more often. If you have something important to communicate, send an email, please. For now, enjoy the update !
… and that’s not all
- Random Target Element of the Day
- More hint modes
- Restructured some elements to make them more fun
- Better Reactions page
- Better Suggestion mode
- Four new Realms, scrollable
- We’ve got enough Tsunamis mode 🙂
- More custom scoring elements
… and more to come !
Updated the % poll in the sidebar, you’ll have to work again to go beyond 50% !
Please keep leaving comments in the website if possible, I’m struggling to keep up with emails 🙂
The amount of suggestions that got in since the game came out is terrific, also it seems from the steadly climbing app rank , that people really dig the game.
On the other hand it’s becoming a tad hard to read through so many suggestions when there are so many ways to do Tsunamis 🙂 . For these three elements I’ve added a warning that there are ways to do it already in the game:
just broke the 500 elements mark,actually 525. I think I will take a break now and take care of reorganizing them.. Of course one could go on over 1000 easily, but I prefer making less stuff more interesting.
Please remember to vote for best April game here:
Thanks for all who voted, we’re reaching top spot ! (voting ends 8th of May)
The single most annoying element I’m struggling with is the wheel. I don’t like how it’s generated right now: it’s both too simple and not extremely logic.
If you have ideas, please post them in the comments.
A big thanks in the (upcoming) credits in exchange for an alternative solution… hehe
… Somebody just said
Man + Movement !
(edit: we might have found a good reaction ?)
[edit 2: ok, we can go for both]